![](https://static.wixstatic.com/media/d3497c_1bcc3e3c6a3d4c9080e198f3afccd895~mv2.jpg/v1/fill/w_1328,h_768,al_c,q_85,enc_avif,quality_auto/d3497c_1bcc3e3c6a3d4c9080e198f3afccd895~mv2.jpg)
![honeycomb.png](https://static.wixstatic.com/media/d3497c_bc9ba62baf754028b19f7f865e0e1aba~mv2.png/v1/fill/w_547,h_385,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/honeycomb.png)
Nicole Jansen
Artist, Character Designer, Modeler, and Animator
![dialogue_bubble (1).png](https://static.wixstatic.com/media/d3497c_3a13e40051ee48c894ba65a046f29047~mv2.png/v1/crop/x_0,y_276,w_1588,h_575/fill/w_1087,h_395,al_c,q_90,usm_0.66_1.00_0.01,enc_avif,quality_auto/dialogue_bubble%20(1).png)
![feather.png](https://static.wixstatic.com/media/d3497c_552fdc7a03c5415d83e336b25bfd269c~mv2.png/v1/fill/w_225,h_95,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/feather.png)
"For as long as I can recall, I've been fascinated by the interactive art of video games. Specifically, I'm intrigued by how game design decisions and story telling are able to provide experiences to players unlike any other noninteractive medium. I've been lucky enough to build a traditional and digital skill set in the arts, which I've been working to improve so that I may contribute to the development of games. I hope that I may efficiently work within the industry to share digital experiences and environments optimally through the use of storytelling through visual media."
- Nicole Jansen
A link to her personal art portfolio:
https://nkjansen.wixsite.com/digitalart
(Some projects featured in the link above may be independent and do not have any relation to work created at or
under The University of Baltimore.)
![me.png](https://static.wixstatic.com/media/d3497c_1ebc13e9f82b427fa17645d4ad105df3~mv2.png/v1/crop/x_320,y_200,w_2385,h_2385/fill/w_141,h_141,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/me.png)