top of page
![](https://static.wixstatic.com/media/d3497c_272c7b2d50474ea1a4319482e0530611~mv2.jpg/v1/fill/w_1048,h_476,al_c,q_85,enc_avif,quality_auto/d3497c_272c7b2d50474ea1a4319482e0530611~mv2.jpg)
Second Semester Milestone Update Notes:
First Milestone - 3/4/2021
New Content: A Summary
-
A new character (Grandpa Nut) was added into the scene
-
He was given a model, set of animations, and a blend tree for the purposes of integration.
-
-
Market Assets and Detective Ducks house made in Blender.
-
Water currents were implemented into the scene
-
2 scripts were created
-
one for DD
-
one for the water
-
-
Second Milestone - 3/25/2021
New Content: A Summary
-
A new character (Skeleton) was added into the scene
-
He was given a model, set of animations, and a blend tree for the purposes of integration.
-
-
Apothecary Assets made in Blender and Haunted Forest Maze
-
Custom gravity was implemented into DD's cave
Third Milestone - 4/8/2021
New Content: A Summary
-
Dialogue System Implemented along with level design changes to match the story.
-
Bear Family models were added into the scene. Each had their own concept art, animations, and character models.
-
Changed entire format of DD's obstacle course
Third Milestone - 4/22/2021
New Content: A Summary
-
Character Animation bug fixes
-
Environmental polishing
-
General bug fixes
-
Narrative implementation
Fifth Milestone - 5/6/2021
New Content: A Summary
-
Character animation bug fixes
-
Water collider bug fixes
-
Final narrative and progression trigger implementation
-
Environmental touch ups
-
UI Finalization
-
New main menu
bottom of page