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Second Semester Milestone Update Notes: 

First Milestone - 3/4/2021

                                                                         New Content: A Summary

  • A new character (Grandpa Nut) was added into the scene 

    • He was given a model, set of animations, and a blend tree for the purposes of integration. ​

  •  Market Assets and Detective Ducks house made in Blender.

  •  Water currents were implemented into the scene

    • 2 scripts were created​

      • one for DD​

      • one for the water

Second Milestone - 3/25/2021

                                                                         New Content: A Summary

  • A new character (Skeleton) was added into the scene 

    • He was given a model, set of animations, and a blend tree for the purposes of integration.

  •  Apothecary Assets made in Blender and Haunted Forest Maze

  •  Custom gravity was implemented into DD's cave

Third Milestone - 4/8/2021

                                                                         New Content: A Summary

  • Dialogue System Implemented along with level design changes to match the story.

  • Bear Family models were added into the scene. Each had their own concept art, animations, and character models. 

  • Changed entire format of DD's obstacle course 

Third Milestone - 4/22/2021

                                                                         New Content: A Summary

  • Character Animation bug fixes

  • Environmental polishing

  • General bug fixes

  • Narrative implementation

Fifth Milestone - 5/6/2021

                                                                         New Content: A Summary

  • Character animation bug fixes

  • Water collider bug fixes

  • Final narrative and progression trigger implementation

  • Environmental touch ups 

  • UI Finalization

  • New main menu

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