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UPDATE (5/4/2021):

UI Additions & Polishing

By Jennifer Field

For this milestone, I completed a variety of tasks, mostly related to the UI functioning properly and showing the right things at the right time. The biggest part was that I finished implementing the notes and objectives so that they progress through the end of the game and vary between scenes as needed. I also updated the UI designs and added timed popups. Lastly, I created the music for the new title screen.
Screen Shot 2021-05-05 at 8.20.20 PM.png
New Objective UI Design
Screen Shot 2021-05-05 at 8.20.36 PM.png
Note Popup UI
Screen Shot 2021-05-05 at 8.20.25 PM.png
New Interaction UI Design
The last page in the notes shows credits for everyone who is part of the team, and also directs the player to where credits for the other sources that were used in development.
Screen Shot 2021-05-05 at 8.21.18 PM.png
Screen Shot 2021-05-05 at 8.21.09 PM.png
Left: As the player meets the various residents of Unimore Forest, their page in the notebook will update with information about each character.
 
Not pictured: The subwindows of the pause screen now close when the pause screen is closed. Also, if the player goes near a sign, it pops up with an image and the text on the sign. The images for the signs were made by Chanti.
Below: The new music for the title screen of the game.
edd_title_final
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