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UPDATE (4/22/2021):

Details and Polishing

By Nicole Jansen

While this milestone doesn't see any new characters being brought into the game, it did add new details required for the story and polished undesired errors in modeling and animations. 

Sick Textures

Firstly, all characters who get sick in the game's narrative received their sick texture variations. The characters' standard textures were edited to give them a new purple blush. 

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Animation Polishing

Some animations present in the game had a tendency to look unnatural due to misplaced keyframes. These were adjusted to have a cleaner presentation. Detective Duck's swim animation was also upgraded to better fit the now somewhat transparent water in the forest. 

Updated Animations and Polishing

Updated Animations and Polishing

Updated Animations and Polishing
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Updated Duck Swim

Updated Duck Swim

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Updated Son Bear Jump

Updated Son Bear Jump

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Updated Grandpa Idle

Updated Grandpa Idle

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Model Fix - Eubie

For quite some time, the Eubie model has had a hole on the left side of his neck. This has been fixed. 

eubieFix.png

Cloth physics were also experimented with this milestone to give Eubie's signature accessory a more lifelike quality. While this did not make it into the build released today, this version of the model has been saved for potential future use. 

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